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Home » Puzzles and Games» Games

Product Details

A Force More Powerful Video Game
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A Force More Powerful Video Game
SKU: aforce1
Our Price: $19.95
Sale Price: $10.00
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Overview

Can a computer game help people learn how to defeat dictators, military occupiers, and corrupt rulers - not with laser rays and AK47s - but with non-military strategy and non-violent tactics?

Such a game is now available: A Force More Powerful - the Game of Nonviolent Strategy is the first and only interactive teaching tool in the field of nonviolent conflict. Developed by The International Center on Nonviolent Conflict (ICNC), media firm York Zimmerman Inc. and game designers at BreakAway Ltd., the game is built on nonviolent strategies and tactics used successfully in conflicts around the world.

 

SPECIAL OFFER: While supplies last, you can buy this game for only $10 and that includes FREE SHIPPING!

Featuring ten scenarios inspired by history, A Force More Powerful simulates nonviolent struggles to win freedom and secure human rights against dictators, occupiers, colonizers, and corrupt regimes, as well as campaigns for political and human rights for minorities and women. The game models real-world experience, allowing players to devise strategies, apply tactics and see the results.

Nonviolent conflict is a way for ordinary people to fight for their rights using disruptive actions such as strikes, boycotts and mass protests. As people are mobilized to take action and withdraw their cooperation from the oppressor, the balance of power is shifted democratically to the people. And it works: in the last 33 years, nonviolent civic resistance has played a critical role in 50 of 67 transitions from authoritarianism.

This computer simulation experience was inspired by the overwhelming response to the "A Force More Powerful" and "Bringing Down a Dictator" documentaries ' films that tell stories of historical successes achieved by nonviolent action. Quickly embraced by activists, scholars and individuals throughout the world, these films revealed an unmet need for new educational materials in this field.

Reach And Teach is proud to offer this amazing product. "I became instantly hooked," said co-founder Craig Wiesner "as I got the opportunity to put the training I've received in non-violent strategies and tactics into play with this incredible simulation." This is a must-have for anyone who is working for change in our world.

 

     
     

About the Game

Audience: AFMP is designed for people who want to use nonviolent action in their own struggles for rights and freedom. The game will also serve as a valuable simulation model for academic studies of nonviolent resistance, as well as an educational tool for civil society groups and anyone who wants to learn more about the power and strategic use of nonviolent action.

Game Play: AFMP is a single-player, turn-based game in which the player takes on the role of chief strategist in a nonviolent movement against the opponent in one of ten pre-packaged scenarios. As the player takes charge of the movement's materials and human resources, recruits new members and builds alliances, the player also learns the value of strategic planning, and the careful formulation of goals and tactics. The adversary is controlled by the game's artificial intelligence.

Complex models of social interaction make up the game engine, incorporating political and economic factors, ethnicity, religion, media and communications, and resource availability, among others. A special game featureallows users to create custom scenarios, using the specific details of their own situations.

The PC-based game is designed for those with no previous gaming experience and only basic computer skills, and is compatible with hardware commonly available in the developing world. While it was created for adults, it is appropriate for players age 14 and up. AFMP will initially be released in English, with other language versions to follow.

Interactive Companion Web site: A web site at www.afmpgame.com allows users to download updates and exchange ideas, experiences and custom scenarios. Initial distribution of the game will be on CDROM. Later versions may be downloadable. The web site will also contain reference materials on the history of nonviolent conflict and manuals on nonviolent strategy.

Game Developers: A unique collaboration of experts on nonviolent conflict and veteran game designers has been developing AFMP for the last three years. The ICNC encourages the use of civilian-based, non-military strategies to establish and defend democracy and human rights worldwide. York Zimmerman Inc. is an independent film and video production company located in Washington, D.C. that produces documentaries about people and ideas that change the world. BreakAway Games Ltd. is a leading developer of computer games with particular expertise in strategy games and historical simulations.

Veterans of recent nonviolent campaigns assisted in the development of the game, including Ivan Marovic of Otpor, the Serbian resistance movement which played a critical role in ousting Slobodan Milosevic. Political scientists, sociologists, and economists also provided advice.

System Requirements:

  • Pentium III CPU, 600 MHz (1.2 GHz recommended)
  • Windows 98/2000/ME/XP
  • 128 MB RAM (256 MB recommended)
  • Video card with 32 MB of RAM and Hardware TnL (GeForce 2 or equivalent)
  • 800 MB of free disk space
  • DirectX 9.0c or newer

 

     
 

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